It is fun to make fires and destroy modules, but it takes far longer to sink ships. However as you get to the higher levels, HE becomes even worse, a lot don't even bother using it for the lightly armoured ships. Thus, HE is superior against lightly armored targets that AP might overpenetrate, including destroyers and carrier decks.ĪP is superior against more well-armored targets which would resist HE shells, like cruisers, carrier hulls, and especially battleships. I recommend shooting HE at their engine area (under the smokestacks) or attempt. Thus while AP in WoT is a reliable penetrator that deals moderate damage, in Warships they either penetrate heavy armor, dealing more damage than HE, or overpenetrate light armor, dealing substantially less damage than HE. World of Warships AP Aiming Guide by Tedster59 My current shoot AP at. AP, however performs slightly differently as they are not purely kinetic penetrators as in WoT, but are actually fused HE shells designed to penetrate armor before detonating. The only BB you shouldn't think about HE is Yamato/Musashi because overmatch ability, so you can citadel other BB from bow. The answer is very depend on what BB you play and what ship you shooting at. So from what I understand, the situations in which HE performs well are similar to WoT, in that if a target is poorly armored, HE will hit for high damage. ago You should always use AP, but it doesn't mean never use HE.
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